Free to try, no card

Pixel Character Generator

Describe a hero, an enemy or an NPC. SpriteDock paints it pixel by pixel in your palette, ready to animate and export.

Make a character

Free sign-up, 100 credits, no card. Your prompt comes with you: “A hooded sorcerer with a glowing staff, side view”

A swordswoman with a red scarf idling, looping
Swordswoman · idle · 4 frames
A small red baby dragon sitting upright, pixel art on a 64 by 64 grid, painted by SpriteDock
Baby dragon · 64 × 64 · 5 passes
The swordswoman swinging her sword, looping
Swordswoman · attack · 6 frames

Why pixel characters are hard to generate

Pixel art is a grid and a palette. A generic image model knows neither: it paints soft gradients, then something downsamples them, and you get muddy edges, stray colours and anti-aliasing that has to be cleaned up by hand.

SpriteDock's painter uses drawing tools on the real grid, and the tools only accept colours from your palette, so every pixel is a deliberate one and nothing needs cleaning.

How it works

  1. Describe the characterWho it is, what it wears, and the view. Pick a Style for the resolution and palette, or keep the default.
  2. Refine itRevise it with a prompt, or edit pixels yourself in the editor. Make variants as states, like an alternate outfit.
  3. Animate and exportAdd idle, walk, run, jump and attack, then export frames, sheets, GIFs, Aseprite, Godot or Unity files.

What you download

Keep going

FAQ

Questions

What resolution are the characters?

The resolution comes from the project's Style, from small sprites up to larger ones, and every pixel sits on that grid.

Can I use my own palette?

Yes. Import a palette file, derive one from a reference image, or pick a built-in one. The painter can only use the colours in it.

Is this AI art?

It's AI-assisted. The painter places pixels with drawing tools on your palette, and you finish the work in the editor.

Is it free to try?

Yes. Every account starts with 100 free credits, once, with no card. Each generation shows its credit cost before you run it.

Can I use what I make in a commercial game?

Yes. Sprites, animations and exports you make in SpriteDock are yours to use in commercial games.

Your first character is on us.

100 free credits, no card. Describe it and SpriteDock paints it.

Make a character